Arch2423
Thursday, November 4, 2010
Sunday, October 31, 2010
Saturday, October 30, 2010
EXP2 Week 2: Brief / S.W.O.T

AI:Follow Speed Stance
Strength : I find this node rather versatile.
Weaknesses : I cant seem to find a way to make the AI jump when this node allows the AI to crawl
Oportunities: The immense amount of node options that can be infused with this node keeps a person looking to its boundries and can be used extensively in a navigational study.
Threats : Limited amount of body movement options make the AIs movenent predictable
Proximity Trigger
Strength : It work very well if places properly.
Weaknesses: It rathere critical in terms of sensory
Oportunities : Allows the user to create a fluid like environment.
Threats : Sensors are somewhat inpridictable
Movement
Strangth : Very percise
Weaknesses : Tends to have allot of glitches, causing models to move irregulary when the flow graph get rather complex
Oportunities : Works extremly well with the proximitry node
Threats : An action must be completed before proceding to the next, failure to this will prompt irregular movements
Sunday, October 17, 2010
Final 3rd 30 Second Video Clip That Demonstrates Mastery On The Movement Node

In this video clip of mastery, I choose to use the Movement node to elevate and rotate structures. In my final documentry on the proximitry lens, AI characters present in a spacific vasinity would trigger these movements. Whith movements I can potray the movement of AI characters be it frequently or otherwise.
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